Game Development

Unreal Engine

Development of high-quality 3D games and interactive products in C++ and Blueprints with modern graphics, physics and network architecture.

< 16.7ms
Target frame budget for stable 60 FPS
4K
Supports detailed rendering and cinematic scenes
100%
Control of critical game logic in C++

Are you facing these issues?

01

High cost of rendering complex photorealistic scenes

Dynamic lighting, dense geometry and heavy materials quickly exceed the acceptable frame budget.

Solution

We optimize scenes with Nanite, Lumen, HLOD, Virtual Textures and platform quality profiles based on Unreal Insights.

02

Complex build pipeline and lengthy project compilation

Large C++ modules, shaders, and content slow down the team's daily iterations and releases.

Solution

We split the code into modules and configure Derived Data Cache, distributed builds, and automated BuildGraph CI/CD.

Tech Stack

Competency and Stack Catalog

What do you want to do?

Explain the idea in a couple of sentences. We'll come back with an estimate, deadlines and a plan - free of charge and under NDA.