Game Development

Roblox Studio

Creation of game worlds on Luau with server logic, multiplayer, economy, monetization and regular LiveOps updates.

100+
Concurrent Players in a Scalable Game Scenario
< 100ms
Processing time for critical server actions
24/7
Work of game events and LiveOps mechanic

Are you facing these issues?

01

Exploits, cheats and substitution of actions on the client

Relying on client logic allows attackers to change the economy, inventory, and outcome of game events.

Solution

We transfer critical calculations to the server, validate RemoteEvents, implement rate limiting, logging and behavioral anti-cheat.

02

Loss of progress and unstable game economy

Save errors or unbalanced currency sources reduce player retention and ruin monetization.

Solution

Designing a robust DataStore layer with sessions and redundancy, funnel analytics, and managed LiveOps configurations.

Tech Stack

Competency and Stack Catalog

What do you want to do?

Explain the idea in a couple of sentences. We'll come back with an estimate, deadlines and a plan - free of charge and under NDA.